Back in 2008, the Space Marines 5th edition codex came out. It was filled with new pictures and new units that were not yet released. One of those units was the Scout transport, the Land Speeder Storm. A concept I attach to Agis Neugebauer way back when. He originally came up with the idea of using a standard Speeder to carry space marines into combat with them hanging onto the sides. His inspiration came from the movie Blackhawk Down. Alas, he no longer has the pictures on the site of his original creation. From what I remember, GW had asked a few of their dedicated gamers to submit ideas for new units. That was his submission with rules and a painted up model to boot.
Back from the digression, GW at one time had a habit releasing units with no models to support them. That was the case with the Storm. I was in the process of beginning my Scythes in early 2009. I was needing a full army for the 2009 Necronomicon Gaming tournament that was held every June down here in Orlando, since kaput. My Scouts had no transports and Game Workshop had not yet released the Storm. So I had to build my own. Mind you, this article is pretty useless now as GW released the Storm in May of 2009...
The process I followed utilized three Speeders to create the two Storms, as they had three engines each. Not very cost effective money-wise, but needs must.
I had no help with the build. The only thing going for me was a pre-release image of the CAD design of the Speeder and whatever was in the 5th edition codex. Otherwise, I was winging the production.
I even had to create my own Scout crewmen. They way I envisioned it, there would be one pilot and no gunner. I figure he's a space marine and he can control the gun himself much like the pilot of an Apache gunship. The other seat would be taken up by the Sergeant when the squad was embarked, getting his info and data from the onboard systems.
The most difficult part was the bay in between the cockpit and the engines. I had to concoct a way to get them to join and make it sturdy enough that it wouldn't just fold in on itself. To do this, extra sprue was cut to act as the support beams. Diamond pattern sheet styrene was put down for the bottom of the crew bay. A blank sheet of styrene was placed as the bottom of the bay to give it thickness.
You can get an idea of what extra bits were put to use. Lots of extra Leman Russ parts everywhere. Anything extra from the third Speeder was also put to work. The extra fins were used a rudder else it looked a bit off and unbalanced.
To give the bottom of definition, I just cut squares of styrene out and glued them randomly to the bottom. Much like the appearance of the standard speeder. You can also see I went for a Heavy Flamer and Assault Cannon approach for weapons.
The completed and painted Storms. In general they came out much like the actual models. A tad bit longer though. I even used a smoke launcher for the Cerberus Launcher.
In game, the Storm is fun to use. It's far from durable, but with the ability to charge from the vehicle, my Assault Scouts put it to good use. The flamer doesn't require a roll to hit, making it a nice easy weapon to use. The assault cannon does, but with 4 shots, it's got a good chance to connect. The model may not be the best, but I love the uses.
Needless to say, when I brought them to the Necronimocon tourney, the real Storm was released, upstaging my creations to no end. Nobody knew that mine were throw-togethers. I don't remember much from that weekend except I went 2-3, but I had a good time. Not too bad for a Scout heavy army.
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