Thursday, March 26, 2015

Kanak Specialists and Theory



I painted up quite a few Special Characters and Regimental Specialists for my Kanak Guard. I may never use many of them, but I had them. They all came out pretty nice and were rewarding to paint up.

The first ones I put together was the Master of Ordnance. There can only be one per Company Command Squad, but I ended up painting three of them. I figured, the Officers would be more 'civilized' than regular Kanak troops. I envision them as being attached to the Skull Takers and not really being part 'of them'. The first one, is a simple creation from Cadian parts, nothing fancy. Now the other two are a combination of old metal Leman Russ commanders attached to plastic legs. I pinned them onto the legs, else one little fall would see the parts flying in different directions. The guy in the middle, I had to extend a pistol holster on the model, down onto the thighs with a little green stuff. Once painted up, you probably couldn't tell if I never told you. I paid a tad bit more attention to these guys as they aren't the cannon fodder that everybody else is.


The Officer of the Fleet figure is a great model from GW. It has a ton of character and even oozes an air of betterment over his earthbound allies. I followed the general look of the guy from the book for lack of inspiration.

The other guy sitting there is 'Good Guy' from Schaeffer's Last Chancers. I've been sitting on that box of minis for the last thirteen years or so. He looked like a strong Commissar model, so, POOF! He got painted up like one. I know he isn't very WYSIWIG. Eh, he hasn't fired a shot in anger yet.




I am going with Psykers in this army. They can be so much fun, especially if I can pull out the Invisibility power for my Astropath. Either way, I love the potential of Psychic Shriek. I was able to take out a remaining nine Salamanders after their Sgt was killed via Interceptor. I was lucky enough to roll a 17 for the strength of the power! Blam! Nine dead marines! I may even push for some Daemonlogy powers later on to really make for some fun moments in the Psychic phase. Anyway, this guy is mostly an Empire Flagellant from a sprue I had picked up when they first came out....about nine years ago. The staff is made from a pair of old Goblin shield add-ons. Sorry about the terrible picture, but think of the Eye of Sauron, and you will get the picture.



The other Psyker in the army is the Primaris. This guy I got from eBay. Another old classic figure from the GW heydays. I really could have done a better job on him. For a 20yr old piece, there is some good detail. You can see the eyes along the hem of the robe with fire flowing up around them. In battle, I pay for the 2nd level of Mastery, and give him the Divination discipline. I place him inside a blob squad for his own protection. The malediction power Misfortune, has helped quite a few times. I was able to wipe out a marine command squad with it. Especially, when the unit was in range of my Punishers!


The Ministorum Priests are carry overs from my Sororitas army. These guys keep my squads from running, leaving objectives, and really help keeping a blob squad stuck in combat. Once in a while, I can get a power off due to their poor leadership. Re-rolling to wound against MEQs really comes in handy. I tend to let the squad sarges take any challenges before I let these guys get in. I just wish I could add an eviscerator or power weapon to these guys.

The last two guys I have this week is Iron Hand Straken and Sergeant Harker. Iron Hand is the older model released with the original Catachan codex way back when. Since my guys are mostly modeled after that style, Straken makes for a perfect fit. I don't think I will ever use him, but this was a perfect opportunity to get him all dressed up. On his left arm, I put a little celtic style arm band on him. It came out really nice. The trick is to just paint the two wavy intersecting lines. Then using the flesh paint, I cut the lines where they met to give it the overlapping effect.

Sergeant Harker is another of the Last Chancers. This guy is known as 'Ox'. He's much like Bragg from Tanith. The set of figures are still available from GW. If you can, I recommend grabbing one before they disappear, as they are metal. They are all so great individually. Anyway, I added a Mom tattoo to this version of Harker.

Painting-wise, I kept to the same general steps and palette as the rest of the company. I will cover the painting steps next week. It's really quite simple and quick.

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